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/* See LICENSE file for copyright and license details. */

/* appearance */
static unsigned int borderpx             = 1;        /* border pixel of windows */
static unsigned int snap                 = 32;       /* snap pixel */
static const int swallowfloating         = 0;        /* 1 means swallow floating windows by default */
static const unsigned int systraypinning = 0;   /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayonleft  = 0;    /* 0: systray in the right corner, >0: systray on left of status text */
static const unsigned int systrayspacing = 2;   /* systray spacing */
static const int systraypinningfailfirst = 1;   /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray             = 1;        /* 0 means no systray */
static unsigned int gappih               = 20;       /* horiz inner gap between windows */
static unsigned int gappiv               = 10;       /* vert inner gap between windows */
static unsigned int gappoh               = 10;       /* horiz outer gap between windows and screen edge */
static unsigned int gappov               = 30;       /* vert outer gap between windows and screen edge */
static int smartgaps                     = 0;        /* 1 means no outer gap when there is only one window */
static int showbar                       = 1;        /* 0 means no bar */
static int topbar                        = 1;        /* 0 means bottom bar */
static char font[]                       =  "monospace:size=10";
static char dmenufont[]                  = "monospace:size=10";
static const char *fonts[]               = { font, "Mononoki Nerd Font:pixelsize=22:antialias=true:autohint=true", "JoyPixels:pixelsize=20:antialias=true:autohint=true"  };
static char normbgcolor[]                = "#222222";
static char normbordercolor[]            = "#444444";
static char normfgcolor[]                = "#bbbbbb";
static char selfgcolor[]                 = "#eeeeee";
static char selbordercolor[]             = "#005577";
static char selbgcolor[]                 = "#005577";
static char *colors[][3] = {
	/*               fg         bg         border   */
	[SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor },
	[SchemeSel]  = { selfgcolor,  selbgcolor,  selbordercolor  },
};

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };

static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */
	/* class     instance  title           tags mask  isfloating  isterminal  noswallow  monitor */
	{ "Gimp",    NULL,     NULL,           0,         1,          0,           0,        -1 },
	{ "Firefox", NULL,     NULL,           1 << 8,    0,          0,          -1,        -1 },
	{ "St",      NULL,     NULL,           0,         0,          1,           0,        -1 },
	{ NULL,      NULL,     "Event Tester", 0,         0,          0,           1,        -1 }, /* xev */
};

/* layout(s) */
static float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static int nmaster     = 1;    /* number of clients in master area */
static int resizehints = 1;    /* 1 means respect size hints in tiled resizals */
static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */

#define FORCE_VSPLIT 1  /* nrowgrid layout: force two clients to always split vertically */
#include "vanitygaps.c"

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "[M]",      monocle },
	{ "[@]",      spiral },
	{ "[\\]",     dwindle },
	{ "H[]",      deck },
	{ "TTT",      bstack },
	{ "===",      bstackhoriz },
	{ "HHH",      grid },
	{ "###",      nrowgrid },
	{ "---",      horizgrid },
	{ ":::",      gaplessgrid },
	{ "|M|",      centeredmaster },
	{ ">M>",      centeredfloatingmaster },
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ NULL,       NULL },
};

/* key definitions */
#define MODKEY Mod1Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },
#define STACKKEYS(MOD,ACTION) \
	{ MOD, XK_j,     ACTION##stack, {.i = INC(+1) } }, \
	{ MOD, XK_k,     ACTION##stack, {.i = INC(-1) } }, \
	{ MOD, XK_grave, ACTION##stack, {.i = PREVSEL } }, \
	{ MOD, XK_q,     ACTION##stack, {.i = 0 } }, \
	{ MOD, XK_a,     ACTION##stack, {.i = 1 } }, \
	{ MOD, XK_z,     ACTION##stack, {.i = 2 } }, \
	{ MOD, XK_x,     ACTION##stack, {.i = -1 } },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, NULL };
static const char *termcmd[]  = { "st", NULL };

/*
 * Xresources preferences to load at startup
 */
ResourcePref resources[] = {
		{ "font",               STRING,  &font },
		{ "dmenufont",          STRING,  &dmenufont },
		{ "color0",             STRING,  &normbgcolor },
		{ "color0",             STRING,  &normbordercolor },
		{ "color4",             STRING,  &normfgcolor },
		{ "color4",             STRING,  &selbgcolor },
		{ "color8",             STRING,  &selbordercolor },
		{ "color0",             STRING,  &selfgcolor },
		{ "borderpx",          	INTEGER, &borderpx },
		{ "snap",     		INTEGER, &snap },
		{ "showbar",          	INTEGER, &showbar },
		{ "topbar",          	INTEGER, &topbar },
		{ "nmaster",          	INTEGER, &nmaster },
		{ "resizehints",       	INTEGER, &resizehints },
		{ "mfact",      	 	FLOAT,   &mfact },
};

static const Key keys[] = {
	/* modifier                     key        function        argument */
	{ MODKEY,                       XK_p,      spawn,          {.v = dmenucmd } },
	{ MODKEY|ShiftMask,             XK_Return, spawn,          {.v = termcmd } },
	{ MODKEY,                       XK_b,      togglebar,      {0} },
	STACKKEYS(MODKEY,                          focus)
	STACKKEYS(MODKEY|ShiftMask,                push)
	{ MODKEY,                       XK_i,      incnmaster,     {.i = +1 } },
	{ MODKEY,                       XK_d,      incnmaster,     {.i = -1 } },
	{ MODKEY,                       XK_h,      setmfact,       {.f = -0.05} },
	{ MODKEY,                       XK_l,      setmfact,       {.f = +0.05} },
	{ MODKEY,                       XK_Return, zoom,           {0} },
	{ MODKEY|Mod4Mask,              XK_u,      incrgaps,       {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_u,      incrgaps,       {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_i,      incrigaps,      {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_i,      incrigaps,      {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_o,      incrogaps,      {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_o,      incrogaps,      {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_6,      incrihgaps,     {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_6,      incrihgaps,     {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_7,      incrivgaps,     {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_7,      incrivgaps,     {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_8,      incrohgaps,     {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_8,      incrohgaps,     {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_9,      incrovgaps,     {.i = +1 } },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_9,      incrovgaps,     {.i = -1 } },
	{ MODKEY|Mod4Mask,              XK_0,      togglegaps,     {0} },
	{ MODKEY|Mod4Mask|ShiftMask,    XK_0,      defaultgaps,    {0} },
	{ MODKEY,                       XK_Tab,    view,           {0} },
	{ MODKEY|ShiftMask,             XK_c,      killclient,     {0} },
	{ MODKEY,                       XK_t,      setlayout,      {.v = &layouts[0]} },
	{ MODKEY,                       XK_f,      setlayout,      {.v = &layouts[1]} },
	{ MODKEY,                       XK_m,      setlayout,      {.v = &layouts[2]} },
	{ MODKEY,                       XK_space,  setlayout,      {0} },
	{ MODKEY|ShiftMask,             XK_space,  togglefloating, {0} },
	{ MODKEY|ShiftMask,             XK_f,      togglefullscr,  {0} },
	{ MODKEY,                       XK_0,      view,           {.ui = ~0 } },
	{ MODKEY|ShiftMask,             XK_0,      tag,            {.ui = ~0 } },
	{ MODKEY,                       XK_comma,  focusmon,       {.i = -1 } },
	{ MODKEY,                       XK_period, focusmon,       {.i = +1 } },
	{ MODKEY|ShiftMask,             XK_comma,  tagmon,         {.i = -1 } },
	{ MODKEY|ShiftMask,             XK_period, tagmon,         {.i = +1 } },
	TAGKEYS(                        XK_1,                      0)
	TAGKEYS(                        XK_2,                      1)
	TAGKEYS(                        XK_3,                      2)
	TAGKEYS(                        XK_4,                      3)
	TAGKEYS(                        XK_5,                      4)
	TAGKEYS(                        XK_6,                      5)
	TAGKEYS(                        XK_7,                      6)
	TAGKEYS(                        XK_8,                      7)
	TAGKEYS(                        XK_9,                      8)
	{ MODKEY|ShiftMask,             XK_BackSpace,  quit,       {0} },
	{ MODKEY|ControlMask|ShiftMask, XK_q,      quit,           {1} }, 
};

/* button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static const Button buttons[] = {
	/* click                event mask      button          function        argument */
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
	{ ClkWinTitle,          0,              Button2,        zoom,           {0} },
	{ ClkStatusText,        0,              Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,         MODKEY,         Button1,        movemouse,      {0} },
	{ ClkClientWin,         MODKEY,         Button2,        togglefloating, {0} },
	{ ClkClientWin,         MODKEY,         Button3,        resizemouse,    {0} },
	{ ClkTagBar,            0,              Button1,        view,           {0} },
	{ ClkTagBar,            0,              Button3,        toggleview,     {0} },
	{ ClkTagBar,            MODKEY,         Button1,        tag,            {0} },
	{ ClkTagBar,            MODKEY,         Button3,        toggletag,      {0} },
};