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authorAnselm R Garbe <garbeam@gmail.com>2014-08-11 07:24:29 +0200
committerAnselm R Garbe <garbeam@gmail.com>2014-08-11 07:24:29 +0200
commit3d1090ba896319368c4771b88d325fcee368a608 (patch)
tree7fc1223b206fd8b57eac0059425ed35bb69af65b
parent18248ebf4b9465b837e717dcd14a5202a98248e0 (diff)
downloaddwm-3d1090ba896319368c4771b88d325fcee368a608.tar.gz
applied Hiltjo's resize/move limitation
"Limit the amount of updates when resizing or moving a window in floating mode to 60 times per second. This makes resizing and moving alot smoother and by limiting it it also uses alot less resources on my machine.
-rw-r--r--LICENSE1
-rw-r--r--dwm.c13
2 files changed, 12 insertions, 2 deletions
diff --git a/LICENSE b/LICENSE
index dc2326a..4fbb67e 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1,6 +1,7 @@
MIT/X Consortium License
© 2006-2014 Anselm R Garbe <anselm@garbe.us>
+© 2010-2014 Hiltjo Posthuma <hiltjo@codemadness.org>
© 2007-2011 Peter Hartlich <sgkkr at hartlich dot com>
© 2010-2011 Connor Lane Smith <cls@lubutu.com>
© 2006-2009 Jukka Salmi <jukka at salmi dot ch>
diff --git a/dwm.c b/dwm.c
index ffc8864..f896170 100644
--- a/dwm.c
+++ b/dwm.c
@@ -1123,6 +1123,7 @@ movemouse(const Arg *arg) {
Client *c;
Monitor *m;
XEvent ev;
+ Time lasttime = 0;
if(!(c = selmon->sel))
return;
@@ -1145,6 +1146,10 @@ movemouse(const Arg *arg) {
handler[ev.type](&ev);
break;
case MotionNotify:
+ if ((ev.xmotion.time - lasttime) <= (1000 / 60))
+ continue;
+ lasttime = ev.xmotion.time;
+
nx = ocx + (ev.xmotion.x - x);
ny = ocy + (ev.xmotion.y - y);
if(nx >= selmon->wx && nx <= selmon->wx + selmon->ww
@@ -1264,11 +1269,11 @@ resizeclient(Client *c, int x, int y, int w, int h) {
void
resizemouse(const Arg *arg) {
- int ocx, ocy;
- int nw, nh;
+ int ocx, ocy, nw, nh;
Client *c;
Monitor *m;
XEvent ev;
+ Time lasttime = 0;
if(!(c = selmon->sel))
return;
@@ -1290,6 +1295,10 @@ resizemouse(const Arg *arg) {
handler[ev.type](&ev);
break;
case MotionNotify:
+ if ((ev.xmotion.time - lasttime) <= (1000 / 60))
+ continue;
+ lasttime = ev.xmotion.time;
+
nw = MAX(ev.xmotion.x - ocx - 2 * c->bw + 1, 1);
nh = MAX(ev.xmotion.y - ocy - 2 * c->bw + 1, 1);
if(c->mon->wx + nw >= selmon->wx && c->mon->wx + nw <= selmon->wx + selmon->ww