diff options
Diffstat (limited to 'patches')
-rw-r--r-- | patches/dwm-scratchpads.diff | 199 |
1 files changed, 199 insertions, 0 deletions
diff --git a/patches/dwm-scratchpads.diff b/patches/dwm-scratchpads.diff new file mode 100644 index 0000000..d3e90c0 --- /dev/null +++ b/patches/dwm-scratchpads.diff @@ -0,0 +1,199 @@ +From 728d397b21982af88737277fd9d6939a7b558786 Mon Sep 17 00:00:00 2001 +From: Christian Tenllado <ctenllado@gmail.com> +Date: Tue, 14 Apr 2020 23:31:15 +0200 +Subject: [PATCH] Multiple scratchpads + +This patch enables multiple scratchpads, each with one asigned window. +This enables the same scratchpad workflow that you have in i3. + +Scratchpads are implemented as special tags, whose mask does not +apply to new spawned windows. To assign a window to a scratchpad you +have to set up a rule, as you do with regular tags. + +Windows tagged with scratchpad tags can be set floating or not in the +rules array. Most users would probably want them floating (i3 style), +but having them tiled does also perfectly work and might fit better the +DWM approach. In case they are set floating, the patch moves them to the +center of the screen whenever they are shown. The patch can easily be +modified to make this last feature configurable in the rules array (see +the center patch). + +The togglescratch function, borrowed from the previous scratchpad patch +and slightly modified, can be used to spawn a registered scratchpad +process or toggle its view. This function looks for a window tagged with +the selected scratchpad tag. If it is found its view is toggled. If it is +not found the corresponding registered command is spawned. The +config.def.h shows three examples of its use to spawn a terminal in the +first scratchpad tag, a second terminal running ranger on the second +scratchpad tag and the keepassxc application to manage passwords on a +third scratchpad tag. + +If you prefer to spawn your scratchpad applications from the startup +script, you might opt for binding keys to toggleview instead, as +scratchpads are just special tags (you may even extend the TAGKEYS macro +to generalize the key bindings). +--- + config.def.h | 28 ++++++++++++++++++++++++---- + dwm.c | 43 +++++++++++++++++++++++++++++++++++++++++-- + 2 files changed, 65 insertions(+), 6 deletions(-) + +diff --git a/config.def.h b/config.def.h +index 1c0b587..06265e1 100644 +--- a/config.def.h ++++ b/config.def.h +@@ -18,17 +18,33 @@ static const char *colors[][3] = { + [SchemeSel] = { col_gray4, col_cyan, col_cyan }, + }; + ++typedef struct { ++ const char *name; ++ const void *cmd; ++} Sp; ++const char *spcmd1[] = {"st", "-n", "spterm", "-g", "120x34", NULL }; ++const char *spcmd2[] = {"st", "-n", "spfm", "-g", "144x41", "-e", "ranger", NULL }; ++const char *spcmd3[] = {"keepassxc", NULL }; ++static Sp scratchpads[] = { ++ /* name cmd */ ++ {"spterm", spcmd1}, ++ {"spranger", spcmd2}, ++ {"keepassxc", spcmd3}, ++}; ++ + /* tagging */ + static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; +- + static const Rule rules[] = { + /* xprop(1): + * WM_CLASS(STRING) = instance, class + * WM_NAME(STRING) = title + */ + /* class instance title tags mask isfloating monitor */ +- { "Gimp", NULL, NULL, 0, 1, -1 }, +- { "Firefox", NULL, NULL, 1 << 8, 0, -1 }, ++ { "Gimp", NULL, NULL, 0, 1, -1 }, ++ { "Firefox", NULL, NULL, 1 << 8, 0, -1 }, ++ { NULL, "spterm", NULL, SPTAG(0), 1, -1 }, ++ { NULL, "spfm", NULL, SPTAG(1), 1, -1 }, ++ { NULL, "keepassxc", NULL, SPTAG(2), 0, -1 }, + }; + + /* layout(s) */ +@@ -59,6 +75,7 @@ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() + static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL }; + static const char *termcmd[] = { "st", NULL }; + ++ + static Key keys[] = { + /* modifier key function argument */ + { MODKEY, XK_p, spawn, {.v = dmenucmd } }, +@@ -84,6 +101,9 @@ static Key keys[] = { + { MODKEY, XK_period, focusmon, {.i = +1 } }, + { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, + { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, ++ { MODKEY, XK_y, togglescratch, {.ui = 0 } }, ++ { MODKEY, XK_u, togglescratch, {.ui = 1 } }, ++ { MODKEY, XK_x, togglescratch, {.ui = 2 } }, + TAGKEYS( XK_1, 0) + TAGKEYS( XK_2, 1) + TAGKEYS( XK_3, 2) +@@ -106,7 +126,7 @@ static Button buttons[] = { + { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, + { ClkClientWin, MODKEY, Button1, movemouse, {0} }, + { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, +- { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, ++ { ClkClientWin, MODKEY, Button1, resizemouse, {0} }, + { ClkTagBar, 0, Button1, view, {0} }, + { ClkTagBar, 0, Button3, toggleview, {0} }, + { ClkTagBar, MODKEY, Button1, tag, {0} }, +diff --git a/dwm.c b/dwm.c +index 4465af1..646aa1a 100644 +--- a/dwm.c ++++ b/dwm.c +@@ -54,7 +54,10 @@ + #define MOUSEMASK (BUTTONMASK|PointerMotionMask) + #define WIDTH(X) ((X)->w + 2 * (X)->bw) + #define HEIGHT(X) ((X)->h + 2 * (X)->bw) +-#define TAGMASK ((1 << LENGTH(tags)) - 1) ++#define NUMTAGS (LENGTH(tags) + LENGTH(scratchpads)) ++#define TAGMASK ((1 << NUMTAGS) - 1) ++#define SPTAG(i) ((1 << LENGTH(tags)) << (i)) ++#define SPTAGMASK (((1 << LENGTH(scratchpads))-1) << LENGTH(tags)) + #define TEXTW(X) (drw_fontset_getwidth(drw, (X)) + lrpad) + + /* enums */ +@@ -211,6 +214,7 @@ static void tagmon(const Arg *arg); + static void tile(Monitor *); + static void togglebar(const Arg *arg); + static void togglefloating(const Arg *arg); ++static void togglescratch(const Arg *arg); + static void toggletag(const Arg *arg); + static void toggleview(const Arg *arg); + static void unfocus(Client *c, int setfocus); +@@ -299,6 +303,11 @@ applyrules(Client *c) + { + c->isfloating = r->isfloating; + c->tags |= r->tags; ++ if ((r->tags & SPTAGMASK) && r->isfloating) { ++ c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2); ++ c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2); ++ } ++ + for (m = mons; m && m->num != r->monitor; m = m->next); + if (m) + c->mon = m; +@@ -308,7 +317,7 @@ applyrules(Client *c) + XFree(ch.res_class); + if (ch.res_name) + XFree(ch.res_name); +- c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : c->mon->tagset[c->mon->seltags]; ++ c->tags = c->tags & TAGMASK ? c->tags & TAGMASK : (c->mon->tagset[c->mon->seltags] & ~SPTAGMASK); + } + + int +@@ -1616,6 +1625,10 @@ showhide(Client *c) + if (!c) + return; + if (ISVISIBLE(c)) { ++ if ((c->tags & SPTAGMASK) && c->isfloating) { ++ c->x = c->mon->wx + (c->mon->ww / 2 - WIDTH(c) / 2); ++ c->y = c->mon->wy + (c->mon->wh / 2 - HEIGHT(c) / 2); ++ } + /* show clients top down */ + XMoveWindow(dpy, c->win, c->x, c->y); + if ((!c->mon->lt[c->mon->sellt]->arrange || c->isfloating) && !c->isfullscreen) +@@ -1719,6 +1732,32 @@ togglefloating(const Arg *arg) + arrange(selmon); + } + ++void ++togglescratch(const Arg *arg) ++{ ++ Client *c; ++ unsigned int found = 0; ++ unsigned int scratchtag = SPTAG(arg->ui); ++ Arg sparg = {.v = scratchpads[arg->ui].cmd}; ++ ++ for (c = selmon->clients; c && !(found = c->tags & scratchtag); c = c->next); ++ if (found) { ++ unsigned int newtagset = selmon->tagset[selmon->seltags] ^ scratchtag; ++ if (newtagset) { ++ selmon->tagset[selmon->seltags] = newtagset; ++ focus(NULL); ++ arrange(selmon); ++ } ++ if (ISVISIBLE(c)) { ++ focus(c); ++ restack(selmon); ++ } ++ } else { ++ selmon->tagset[selmon->seltags] |= scratchtag; ++ spawn(&sparg); ++ } ++} ++ + void + toggletag(const Arg *arg) + { +-- +2.20.1 + |