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+/* ----------------------------------------------------------------------
+ * Project: CMSIS DSP Library
+ * Title: arm_biquad_cascade_df1_f32.c
+ * Description: Processing function for the floating-point Biquad cascade DirectFormI(DF1) filter
+ *
+ * $Date: 18. March 2019
+ * $Revision: V1.6.0
+ *
+ * Target Processor: Cortex-M cores
+ * -------------------------------------------------------------------- */
+/*
+ * Copyright (C) 2010-2019 ARM Limited or its affiliates. All rights reserved.
+ *
+ * SPDX-License-Identifier: Apache-2.0
+ *
+ * Licensed under the Apache License, Version 2.0 (the License); you may
+ * not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an AS IS BASIS, WITHOUT
+ * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "arm_math.h"
+
+/**
+ @ingroup groupFilters
+ */
+
+/**
+ @defgroup BiquadCascadeDF1 Biquad Cascade IIR Filters Using Direct Form I Structure
+
+ This set of functions implements arbitrary order recursive (IIR) filters.
+ The filters are implemented as a cascade of second order Biquad sections.
+ The functions support Q15, Q31 and floating-point data types.
+ Fast version of Q15 and Q31 also available.
+
+ The functions operate on blocks of input and output data and each call to the function
+ processes <code>blockSize</code> samples through the filter.
+ <code>pSrc</code> points to the array of input data and
+ <code>pDst</code> points to the array of output data.
+ Both arrays contain <code>blockSize</code> values.
+
+ @par Algorithm
+ Each Biquad stage implements a second order filter using the difference equation:
+ <pre>
+ y[n] = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ </pre>
+ A Direct Form I algorithm is used with 5 coefficients and 4 state variables per stage.
+ \image html Biquad.gif "Single Biquad filter stage"
+ Coefficients <code>b0, b1 and b2 </code> multiply the input signal <code>x[n]</code> and are referred to as the feedforward coefficients.
+ Coefficients <code>a1</code> and <code>a2</code> multiply the output signal <code>y[n]</code> and are referred to as the feedback coefficients.
+ Pay careful attention to the sign of the feedback coefficients.
+ Some design tools use the difference equation
+ <pre>
+ y[n] = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] - a1 * y[n-1] - a2 * y[n-2]
+ </pre>
+ In this case the feedback coefficients <code>a1</code> and <code>a2</code>
+ must be negated when used with the CMSIS DSP Library.
+
+ @par
+ Higher order filters are realized as a cascade of second order sections.
+ <code>numStages</code> refers to the number of second order stages used.
+ For example, an 8th order filter would be realized with <code>numStages=4</code> second order stages.
+ \image html BiquadCascade.gif "8th order filter using a cascade of Biquad stages"
+ A 9th order filter would be realized with <code>numStages=5</code> second order stages with the coefficients for one of the stages configured as a first order filter (<code>b2=0</code> and <code>a2=0</code>).
+
+ @par
+ The <code>pState</code> points to state variables array.
+ Each Biquad stage has 4 state variables <code>x[n-1], x[n-2], y[n-1],</code> and <code>y[n-2]</code>.
+ The state variables are arranged in the <code>pState</code> array as:
+ <pre>
+ {x[n-1], x[n-2], y[n-1], y[n-2]}
+ </pre>
+
+ @par
+ The 4 state variables for stage 1 are first, then the 4 state variables for stage 2, and so on.
+ The state array has a total length of <code>4*numStages</code> values.
+ The state variables are updated after each block of data is processed, the coefficients are untouched.
+
+ @par Instance Structure
+ The coefficients and state variables for a filter are stored together in an instance data structure.
+ A separate instance structure must be defined for each filter.
+ Coefficient arrays may be shared among several instances while state variable arrays cannot be shared.
+ There are separate instance structure declarations for each of the 3 supported data types.
+
+ @par Init Function
+ There is also an associated initialization function for each data type.
+ The initialization function performs following operations:
+ - Sets the values of the internal structure fields.
+ - Zeros out the values in the state buffer.
+ To do this manually without calling the init function, assign the follow subfields of the instance structure:
+ numStages, pCoeffs, pState. Also set all of the values in pState to zero.
+
+ @par
+ Use of the initialization function is optional.
+ However, if the initialization function is used, then the instance structure cannot be placed into a const data section.
+ To place an instance structure into a const data section, the instance structure must be manually initialized.
+ Set the values in the state buffer to zeros before static initialization.
+ The code below statically initializes each of the 3 different data type filter instance structures
+ <pre>
+ arm_biquad_casd_df1_inst_f32 S1 = {numStages, pState, pCoeffs};
+ arm_biquad_casd_df1_inst_q15 S2 = {numStages, pState, pCoeffs, postShift};
+ arm_biquad_casd_df1_inst_q31 S3 = {numStages, pState, pCoeffs, postShift};
+ </pre>
+ where <code>numStages</code> is the number of Biquad stages in the filter;
+ <code>pState</code> is the address of the state buffer;
+ <code>pCoeffs</code> is the address of the coefficient buffer;
+ <code>postShift</code> shift to be applied.
+
+ @par Fixed-Point Behavior
+ Care must be taken when using the Q15 and Q31 versions of the Biquad Cascade filter functions.
+ Following issues must be considered:
+ - Scaling of coefficients
+ - Filter gain
+ - Overflow and saturation
+
+ @par Scaling of coefficients
+ Filter coefficients are represented as fractional values and
+ coefficients are restricted to lie in the range <code>[-1 +1)</code>.
+ The fixed-point functions have an additional scaling parameter <code>postShift</code>
+ which allow the filter coefficients to exceed the range <code>[+1 -1)</code>.
+ At the output of the filter's accumulator is a shift register which shifts the result by <code>postShift</code> bits.
+ \image html BiquadPostshift.gif "Fixed-point Biquad with shift by postShift bits after accumulator"
+ This essentially scales the filter coefficients by <code>2^postShift</code>.
+ For example, to realize the coefficients
+ <pre>
+ {1.5, -0.8, 1.2, 1.6, -0.9}
+ </pre>
+ set the pCoeffs array to:
+ <pre>
+ {0.75, -0.4, 0.6, 0.8, -0.45}
+ </pre>
+ and set <code>postShift=1</code>
+
+ @par Filter gain
+ The frequency response of a Biquad filter is a function of its coefficients.
+ It is possible for the gain through the filter to exceed 1.0 meaning that the filter increases the amplitude of certain frequencies.
+ This means that an input signal with amplitude < 1.0 may result in an output > 1.0 and these are saturated or overflowed based on the implementation of the filter.
+ To avoid this behavior the filter needs to be scaled down such that its peak gain < 1.0 or the input signal must be scaled down so that the combination of input and filter are never overflowed.
+
+ @par Overflow and saturation
+ For Q15 and Q31 versions, it is described separately as part of the function specific documentation below.
+ */
+
+/**
+ @addtogroup BiquadCascadeDF1
+ @{
+ */
+
+/**
+ @brief Processing function for the floating-point Biquad cascade filter.
+ @param[in] S points to an instance of the floating-point Biquad cascade structure
+ @param[in] pSrc points to the block of input data
+ @param[out] pDst points to the block of output data
+ @param[in] blockSize number of samples to process
+ @return none
+ */
+
+#if defined(ARM_MATH_NEON)
+void arm_biquad_cascade_df1_f32(
+ const arm_biquad_casd_df1_inst_f32 * S,
+ const float32_t * pSrc,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+
+ const float32_t *pIn = pSrc; /* source pointer */
+ float32_t *pOut = pDst; /* destination pointer */
+ float32_t *pState = S->pState; /* pState pointer */
+ const float32_t *pCoeffs = S->pCoeffs; /* coefficient pointer */
+ float32_t acc; /* Simulates the accumulator */
+
+ uint32_t sample, stage = S->numStages; /* loop counters */
+
+ float32x4_t Xn;
+ float32x2_t Yn;
+ float32x2_t a;
+ float32x4_t b;
+
+ float32x4_t x,tmp;
+ float32x2_t t;
+ float32x2x2_t y;
+
+ float32_t Xns;
+
+ while (stage > 0U)
+ {
+ /* Reading the coefficients */
+ Xn = vld1q_f32(pState);
+ Yn = vld1_f32(pState + 2);
+
+ b = vld1q_f32(pCoeffs);
+ b = vrev64q_f32(b);
+ b = vcombine_f32(vget_high_f32(b), vget_low_f32(b));
+
+ a = vld1_f32(pCoeffs + 3);
+ a = vrev64_f32(a);
+ b[0] = 0.0;
+ pCoeffs += 5;
+
+ /* Reading the pState values */
+
+ /* Apply loop unrolling and compute 4 output values simultaneously. */
+ /* The variable acc hold output values that are being computed:
+ *
+ * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ */
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ sample = blockSize >> 2U;
+
+ while (sample > 0U)
+ {
+ /* Read the first 4 inputs */
+ x = vld1q_f32(pIn);
+
+ pIn += 4;
+
+ tmp = vextq_f32(Xn, x, 1);
+ t = vmul_f32(vget_high_f32(b), vget_high_f32(tmp));
+ t = vmla_f32(t, vget_low_f32(b), vget_low_f32(tmp));
+ t = vmla_f32(t, a, Yn);
+ t = vpadd_f32(t, t);
+ Yn = vext_f32(Yn, t, 1);
+
+ tmp = vextq_f32(Xn, x, 2);
+ t = vmul_f32(vget_high_f32(b), vget_high_f32(tmp));
+ t = vmla_f32(t, vget_low_f32(b), vget_low_f32(tmp));
+ t = vmla_f32(t, a, Yn);
+ t = vpadd_f32(t, t);
+ Yn = vext_f32(Yn, t, 1);
+
+ y.val[0] = Yn;
+
+ tmp = vextq_f32(Xn, x, 3);
+ t = vmul_f32(vget_high_f32(b), vget_high_f32(tmp));
+ t = vmla_f32(t, vget_low_f32(b), vget_low_f32(tmp));
+ t = vmla_f32(t, a, Yn);
+ t = vpadd_f32(t, t);
+ Yn = vext_f32(Yn, t, 1);
+
+ Xn = x;
+ t = vmul_f32(vget_high_f32(b), vget_high_f32(Xn));
+ t = vmla_f32(t, vget_low_f32(b), vget_low_f32(Xn));
+ t = vmla_f32(t, a, Yn);
+ t = vpadd_f32(t, t);
+ Yn = vext_f32(Yn, t, 1);
+
+ y.val[1] = Yn;
+
+ tmp = vcombine_f32(y.val[0], y.val[1]);
+
+ /* Store the 4 outputs and increment the pointer */
+ vst1q_f32(pOut, tmp);
+ pOut += 4;
+
+ /* Decrement the loop counter */
+ sample--;
+ }
+
+ /* If the block size is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ sample = blockSize & 0x3U;
+
+ while (sample > 0U)
+ {
+ /* Read the input */
+ Xns = *pIn++;
+
+ /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */
+ acc = (b[1] * Xn[2]) + (b[2] * Xn[3]) + (b[3] * Xns) + (a[0] * Yn[0]) + (a[1] * Yn[1]);
+
+ /* Store the result in the accumulator in the destination buffer. */
+ *pOut++ = acc;
+
+ /* Every time after the output is computed state should be updated. */
+ /* The states should be updated as: */
+ /* Xn2 = Xn1 */
+ /* Xn1 = Xn */
+ /* Yn2 = Yn1 */
+ /* Yn1 = acc */
+ Xn[2] = Xn[3];
+ Xn[3] = Xns;
+ Yn[0] = Yn[1];
+ Yn[1] = acc;
+
+ /* Decrement the loop counter */
+ sample--;
+
+ }
+
+ vst1q_f32(pState,vcombine_f32(vrev64_f32(vget_high_f32(Xn)),vrev64_f32(Yn)));
+ pState += 4;
+ /* Store the updated state variables back into the pState array */
+
+ /* The first stage goes from the input buffer to the output buffer. */
+ /* Subsequent numStages occur in-place in the output buffer */
+ pIn = pDst;
+
+ /* Reset the output pointer */
+ pOut = pDst;
+
+ /* Decrement the loop counter */
+ stage--;
+ }
+}
+
+#else
+void arm_biquad_cascade_df1_f32(
+ const arm_biquad_casd_df1_inst_f32 * S,
+ const float32_t * pSrc,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ const float32_t *pIn = pSrc; /* Source pointer */
+ float32_t *pOut = pDst; /* Destination pointer */
+ float32_t *pState = S->pState; /* pState pointer */
+ const float32_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
+ float32_t acc; /* Accumulator */
+ float32_t b0, b1, b2, a1, a2; /* Filter coefficients */
+ float32_t Xn1, Xn2, Yn1, Yn2; /* Filter pState variables */
+ float32_t Xn; /* Temporary input */
+ uint32_t sample, stage = S->numStages; /* Loop counters */
+
+ do
+ {
+ /* Reading the coefficients */
+ b0 = *pCoeffs++;
+ b1 = *pCoeffs++;
+ b2 = *pCoeffs++;
+ a1 = *pCoeffs++;
+ a2 = *pCoeffs++;
+
+ /* Reading the pState values */
+ Xn1 = pState[0];
+ Xn2 = pState[1];
+ Yn1 = pState[2];
+ Yn2 = pState[3];
+
+#if defined (ARM_MATH_LOOPUNROLL)
+
+ /* Apply loop unrolling and compute 4 output values simultaneously. */
+ /* Variable acc hold output values that are being computed:
+ *
+ * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ * acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2]
+ */
+
+ /* Loop unrolling: Compute 4 outputs at a time */
+ sample = blockSize >> 2U;
+
+ while (sample > 0U)
+ {
+ /* Read the first input */
+ Xn = *pIn++;
+
+ /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */
+ Yn2 = (b0 * Xn) + (b1 * Xn1) + (b2 * Xn2) + (a1 * Yn1) + (a2 * Yn2);
+
+ /* Store output in destination buffer. */
+ *pOut++ = Yn2;
+
+ /* Every time after the output is computed state should be updated. */
+ /* The states should be updated as: */
+ /* Xn2 = Xn1 */
+ /* Xn1 = Xn */
+ /* Yn2 = Yn1 */
+ /* Yn1 = acc */
+
+ /* Read the second input */
+ Xn2 = *pIn++;
+
+ /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */
+ Yn1 = (b0 * Xn2) + (b1 * Xn) + (b2 * Xn1) + (a1 * Yn2) + (a2 * Yn1);
+
+ /* Store output in destination buffer. */
+ *pOut++ = Yn1;
+
+ /* Every time after the output is computed state should be updated. */
+ /* The states should be updated as: */
+ /* Xn2 = Xn1 */
+ /* Xn1 = Xn */
+ /* Yn2 = Yn1 */
+ /* Yn1 = acc */
+
+ /* Read the third input */
+ Xn1 = *pIn++;
+
+ /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */
+ Yn2 = (b0 * Xn1) + (b1 * Xn2) + (b2 * Xn) + (a1 * Yn1) + (a2 * Yn2);
+
+ /* Store output in destination buffer. */
+ *pOut++ = Yn2;
+
+ /* Every time after the output is computed state should be updated. */
+ /* The states should be updated as: */
+ /* Xn2 = Xn1 */
+ /* Xn1 = Xn */
+ /* Yn2 = Yn1 */
+ /* Yn1 = acc */
+
+ /* Read the forth input */
+ Xn = *pIn++;
+
+ /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */
+ Yn1 = (b0 * Xn) + (b1 * Xn1) + (b2 * Xn2) + (a1 * Yn2) + (a2 * Yn1);
+
+ /* Store output in destination buffer. */
+ *pOut++ = Yn1;
+
+ /* Every time after the output is computed state should be updated. */
+ /* The states should be updated as: */
+ /* Xn2 = Xn1 */
+ /* Xn1 = Xn */
+ /* Yn2 = Yn1 */
+ /* Yn1 = acc */
+ Xn2 = Xn1;
+ Xn1 = Xn;
+
+ /* decrement loop counter */
+ sample--;
+ }
+
+ /* Loop unrolling: Compute remaining outputs */
+ sample = blockSize & 0x3U;
+
+#else
+
+ /* Initialize blkCnt with number of samples */
+ sample = blockSize;
+
+#endif /* #if defined (ARM_MATH_LOOPUNROLL) */
+
+ while (sample > 0U)
+ {
+ /* Read the input */
+ Xn = *pIn++;
+
+ /* acc = b0 * x[n] + b1 * x[n-1] + b2 * x[n-2] + a1 * y[n-1] + a2 * y[n-2] */
+ acc = (b0 * Xn) + (b1 * Xn1) + (b2 * Xn2) + (a1 * Yn1) + (a2 * Yn2);
+
+ /* Store output in destination buffer. */
+ *pOut++ = acc;
+
+ /* Every time after the output is computed state should be updated. */
+ /* The states should be updated as: */
+ /* Xn2 = Xn1 */
+ /* Xn1 = Xn */
+ /* Yn2 = Yn1 */
+ /* Yn1 = acc */
+ Xn2 = Xn1;
+ Xn1 = Xn;
+ Yn2 = Yn1;
+ Yn1 = acc;
+
+ /* decrement loop counter */
+ sample--;
+ }
+
+ /* Store the updated state variables back into the pState array */
+ *pState++ = Xn1;
+ *pState++ = Xn2;
+ *pState++ = Yn1;
+ *pState++ = Yn2;
+
+ /* The first stage goes from the input buffer to the output buffer. */
+ /* Subsequent numStages occur in-place in the output buffer */
+ pIn = pDst;
+
+ /* Reset output pointer */
+ pOut = pDst;
+
+ /* decrement loop counter */
+ stage--;
+
+ } while (stage > 0U);
+
+}
+
+#endif /* #if defined(ARM_MATH_NEON) */
+/**
+ @} end of BiquadCascadeDF1 group
+ */